After a longer break, I have relaunched my older website dedicated to mapping for “Star Wars Jedi Knight” – “Jedi Outcast” and “Jedi Academy” games.
In the gallery you will find screenshots of all my released maps for these two games.
I’m planing to add a “download” and a “mapping-tutorial” sections.
aka “Darth Arth”
The authors of “Wings 3D” released brand new version 1.4.
You can download it from the official “WINGS 3D” homepage.
I did not find any change log, so let me know if you find any
The official forum seems to be dead.
P.S. I found the proper link to the WINGS 3D forum:
The link to the forum on the official homepage seems to be wrong.
the whole “3d-get.de” domain is moved to new server.
We are now using a dedicated V-server in place of webspace-package.
This means, the whole server-power is dedicated to the domain and it’s services.
No shared services anymore.
Pumo-Software site has also moved and received a dedicated subdomain.
Pumo added some new features to his site, like blog and gallery.
The new links to Pumo’s site are:
using the highpoly PYRO GX model,
I have created a new wallpaper renderings, hope you like it
There are 3 different big size versions for download:
1600×1200 (4:3) : > download link <
1920×1080 (16:9) : > download link <
2560×1600 (16:10) : > download link <
I’m proud to present you the finished high-poly PYRO GX project
After 2 years of unwanted interruption, I finally managed to finish this model, which was intended to use for renderings and wallpapers.
Phil “Spooky” N. has posted his awesome renderings pictures in our forum.
All the images, you can find in his thread here: ->link to forum.<-
I have to say, I really like his kind of renderings.
created the two last weapon-drafts for D2X-XL. All 10 weapons have replacements
Now, I will start the “step by step” detail-modelling and proper texturing & UVW-mapping.
Created first texturing drafts for helix, spreadfire and superlaser guns.
Now there are 2 cannons left to be done
If all cannon draft models are done, I will start to create real textures and UVW-maps for the models.
But this will take some time.
Today, I was experimenting with new texturing techniques, trying to make them more natural.
The gatling guns should be basis for vulcan & gauss cannons.
The other one is meant for omega-gun.
Reworked the fusion-cannon 3D model.
Here, you can see the first draft texturing: