Archive for August, 2010


New high-poly renderings gallery, thx to “Spooky”

Phil “Spooky” N. has posted his awesome renderings pictures in our forum.

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All the images, you can find in his thread here: ->link to forum.<-

I have to say, I really like his kind of renderings.

Last two weapon-drafts for D2X-XL

Hi,

created the two last weapon-drafts for D2X-XL. All 10 weapons have replacements :D
Now, I will start the “step by step” detail-modelling and proper texturing & UVW-mapping.

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New drafts for Helix-, Spread- and Superlaser cannons

Created first texturing drafts for helix, spreadfire and superlaser guns.
Now there are 2 cannons left to be done :D

If all cannon draft models are done, I will start to create real textures and UVW-maps for the models.
But this will take some time.

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Three new weapon draft-models

Today, I was experimenting with new texturing techniques, trying to make them more natural.
The gatling guns should be basis for vulcan & gauss cannons.
The other one is meant for omega-gun.

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New fusion cannon

Reworked the fusion-cannon 3D model.
Here, you can see the first draft texturing:

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New plasma gun

Started draft texturing for the new D2X-XL weapons.
Here, the first try for new Plasma-Cannon:

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Even more draft weapon-models for D2X-XL

Today, created few more draft weapon-models for D2X-XL.
Tried to make them more realistic,
but still matching the Descent game characteristics. (I hope ;) )

Can you identify the weapon types ? :D

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New weapons for D2X-XL game

Hi!,

I’m still working on new weapons for D2X-XL ships.

After long process of finding the concept for the new ships,
I need to do something other than building meshes from sketches ;)

Here few screenshots:

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If you have any comments or ides post them in my forum please (link see at top of this page).

Greetings, MB

Welcome to my new homepage!

Welcome to my new HomePage powered by WordPress.

Now you can read all the modelling-progress news in my blog ;)

Have fun!,

Greetings, MB

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